Illiria is a hit-and-run fast attack melee fighter. Her biomechanical body upgrades allow her to move quickly into battle, snaring opponents, driving her blades into them, and then escape without notice. She is a cunning assassin who uses her rift-tech to its fullest advantage.
Illiria is a hybrid biomech/mutate. Her regenerative abilities allowed to her adapt and heal wounds very quickly. She fought in many of the early Religion Wars that separated the Pures from the rest of civilized society. Her appearance is deceptively young due to her innate mutate abilities. She appears to be in her late teens to early twenties but is actually over 200 years old. Having suffered a severe wound, she was cleft in half and thought dead. Her body mended her lower half shut and she dragged herself across 100 miles of desolated lands to reach a biomech encampment. Instead of having new legs grown she opted to take on a more fierce appearance and augment her lower half with biomech technology and had a fully mechanical spider body and legs built and integrated onto her. She is able to cross through warp portals she creates in the shape of intricate spider webs using the very advanced technology housed in her spider body.
Quick slashes with your arm blades damage you enemies.
You punish your enemies with heavy attacks from your arm blades.
Slinging an energy web in a large area, you slow enemies and be aware of their position even when not in line of sight.
Snagging an enemy with your webbing you pounce on them, stunning them and dealing massive damage.
Activating a quick power boost gives you a bonus to movement speed and melee damage.
Triggering your rift tech generator you are able to enter the rift and become invisible to your enemies until you use another ability or time runs out.